I’m a technical UI designer with a passion for the nitty gritty of interaction design that seamlessly integrates information into the gameplay experience. As someone who asked “why?” and “how?” a few too many times as a child, I find myself dissecting the reasoning behind why humans behave the way they do. I’m fascinated by the interplay between cognition and emotion and how it applies to the design and implementation of UI that feels like second nature to the player.

Currently, I’m working as a UX Designer at Visual Logic and completing an M.S. in interactive entertainment at the Florida Interactive Entertainment Academy (FIEA) at the University of Central Florida (graduating December 2023). Previously, I have earned a B.F.A. in User Experience Design (2021) and completed an internship as a UX designer at Florida Blue (2020).

In my spare time, you can find me tending to my indoor jungle of houseplants, turning junk mail into collage art, or scoping out a new live music event.
Experience Highlights:
• 2 years of professional-level UX design experience in web and Ecommerce
• 1 year of graduate student-level technical design experience in games
• Game development tools: Unity UI, C#, Unreal UMG & Blueprints, Visual Scripting
• UX & UI Design Tools: Figma, Adobe Creative Suite, Balsamiq, Sketch, Miro
• Productivity Tools: Confluence, JIRA, Microsoft Office, Perforce
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