Overview
My role: Ideation, visual explorations, mood boards, personally designed the screens at the bottom of this page based on a style guide my team and I created in order to maintain consistency across the interface

Duration: 2 weeks

Team: 3 UI designers

Tools: Figma, Adobe Illustrator, Miro

Description: This project reimagines the tabletop game "Telestrations" as a mobile game.
The design of the Telestrations mobile app was focused purely on interface and visual design, so no in depth user research was conducted, but rather, based on existing tabletop game rules & UX and UI best practices.
Visual Strategy

During a time when the pandemic has struck, we want to bring families and friends together remotely by digitizing the famous Telestrations Game. Laughter and fun are free, so why not share them with the people we love in a time when meeting up together has become difficult. The purpose of this project is to create an engaging visual experience in which loved ones can reconnect, laugh, and have fun wherever they may be.
I'll spare you the extra scrolling...
Click through to my process book below for a deep dive into my process!

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